![]() ![]() There are many bugs, but you can theoretically play. I can give the sources to whoever wants them, but beware : they are large. someone who can reSource and/or decompile the PC versions so I can use that to implement h2x extensions not present in the Mac 68k version I've used coders expert in floating-point ops removeal (there is a legion of them, and computer AI is very slow because of this) audio programmers who can do fast 4 or more mono channels playing from fastmem with good quality (for both music and sfx) musicians who can convert/redo midi (or cd audio) musics into regular tracker coders expert in fast hires chunky graphics It also works (or must work ) on regular AGA machines with 16MB ram. ![]() Note that this is a full port using original code that I have reSourced, not a complete rewrite like Free Heroes2. Of course, to run it you'll need the game data files and I can't provide those. You may well think it is overly ambitious, especially because sources are not available, but I started the project anyway and got some interesting result.Īll updates will be done at this same address. ![]() This thread is for all those who like this game and want it to be ported on the Amiga. ![]()
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